Showing posts with label rpg. Show all posts
Showing posts with label rpg. Show all posts

Wednesday, April 20, 2011

Death to WoW (and other MMORPG's)

I just want to point out that I LOVE RPG's, there, it's on the table. Take it however you want. But bullshit like World of Warcraft and other MMORPG's makes me wanna puke. Both things are wastes of time, no doubt about that, but one is definitely the worst of the two evils. And I'll be more than happy to explain why...

Maybe it was one of my roommates when I was in the Marine Corps staying up all night playing Everquest, maybe it was all of my techie friends that did nothing but game and go to the movies and various cons, maybe it's the simple fact that I hate paying over and over again for something I already bought to keep playing it; the fact of the matter is they friggin suck ass. Let's take into the concept how much time it continually takes to play it. A normal videogame has an end to it eventually. RPG's in particular have a structured story line that may stray off a linear path for other missions but never to far from it's main objective which is to continue to an epic end. MMO's however, seem to be an abyss of never ending suckatude that engulf it's prey in quests and quests that amount to nothing once their done, if they are ever done. Now I know that there was some kid a few years ago in Taiwan that "beat" WoW, but that was before Cataclysm came out and made more useless crap for the kid to try to complete. What's the point of playing to no end, the whole purpose of any game; from sports to videogames to friggin solitaire; there's a definitive end to declare whether someone won or lost. Or at worst case a stalemate, it ends at a decision. It shouldn't have to just be left with the players doing nothing when it ends. To be in videogame purgatory is a fate worse than game-glitch death. 

Speaking of videogame purgatory, we as a gaming culture have from time to time leave our controllers and our keyboards for other recreational activities, such as watching a movie in a theater or even, *gasp*, human interaction. But from my experience that's not the case for the most part with MMOers; and while I'm at it, some hardcore gamers as well. I'm just saying it is pretty damn easy to do. You get up off your cardiac-arrest-waiting-to-happen ass, step outside of your home into the daylight (if you know what that is by that point), and breathe in some fresh air. Go out for a while, pick up a basketball game with people at a local park, go to a bar and have a beer or two with friends instead of resting in whatever virtual inn and restoring your avatars HP. This is a call to restore some of your HP; this is your panacea, your cure-all. Get a life outside of the raids and gold mining. Raid a house party or even throw one of your own. You'll be surprised that having a one bedroom apartment can hold more than one person at a time. Perhaps someone of the opposite sex (or not if you swing that way, but most gamers I know don't so take it however you want...)

And since I can't think of a good segway to talk about raids and other crap of that nature, I'll just get right into it. What the hell is it with needing to synchronize your schedule with other local players for a play date to complete a mission. It's kinda codependent of that group needing to do a medial task if you could just take the time, level up, and defeat it yourself and reap the rewards for yourself. I'm sorry if that sounds selfish, but I feel that if there's gonna be a symbiotic relationship in a videogame it should be between the player and the game in it's achievements, not between two people making the videogame it's proxy. Its kinda lame in my opinion. I come from the old school where if there were a videogame involved with multiple people, if was either a two player game or at most a LAN party. Good times bringing your tower or laptop to someones place, hook them up to the router and kick each others asses playing Counterstrike custom maps and maybe the occasional Diablo.  (Now before you call me a hypocrite, Diablo and Diablo II were RPG's with a LAN-based element to enhance gameplay during the infancy of battle.net and the whole MMO uproar. You still reached an end point in the game where you could either win or lose. So thats my peace on that before you start pointing the finger).

The fact of the matter is that there were effort in coordinating it with people and playing together with people near by. You can see them, talk to them, cuss them out when they totally screw you in the game. There's little or none of that personal interaction with MMOs, which is another reason why I dislike them.  I remember the glory days of multiplayer gaming where you actually were playing on the same damn screen, interacting with each other.  When it was a phenomenal feat playing four players at once you had to have a four-tap or some other kind of adapter, and you were the godfather of videogames in your neighborhood because you had that.  What ever happened to those times.  Why can't we go to a friends house anymore and pick up a couple of controllers or at worse case scenario, bring back LAN parties. Get back to basics and start something that's home-brewed.

One more thing I just want to point out. This is a rant about the effects of MMORPGs to their players and how it corrupts any other means of assistance outside of it's symbiotic grip. Not at all an attack to the gamers themselves. So don't start the hating on me for that. It's an opinion piece that I see is an epidemic. Just stop and literally smell the friggin roses before they lay them on your casket. And find something else besides bitching about mis-scheduling of raids and lag on servers while your gold mining. I have plenty of friends that play, but they can turn the game off, can you?!?

BootLeG sampler.. signing out...

Wednesday, March 30, 2011

(Seemingly) No More Originality in Gaming

It would be a misnomer if I said that there haven't been any kind of originality in videogames in this current generations of consoles because they're have been some diamonds in the rough. But as for the vast majority, it's pretty damn obvious that most things are a rehash of the same damn game from last gen.

I mean, if you look at games within the past decade (that's this generation and last generation of consoles) the only thing that has vastly improved was graphics. That's a pretty big obvious with everything and your grandma is on 1080p. But graphics can only carry a game so far. There has to be gameplay that separates that from its competition and the overall experience should be unique. There been innovators yeah, I'm not shitting on their parade, this is for those whom harp on a dead horse well past it's original novelty. And the worst offenders are at times the originators themselves. I'll get more on that later. Lets start on what I think is a major player in this; first-person shooters and the blandness that they crap out day in and day out. 

It used to be that gamers were those who escaped into a world of fantasy and lure. Now it's appears to trend to gung-ho, frat-boy, meat heads who couldn't give two shits about where a game takes them as long as it makes them feel more like a man while they're blowing the crap out of zombies, terrorists, aliens, or any other moving target programmers could think of that would look good when it goes BOOM!!! And I'll admit I was caught up at one point when Counterstrike came out way back when, but I was enlisted during that time. I matured since then. And it wasn't the only thing I was playing (or doing) at the time. But it seems that it's was only yesterday that Call of Modern Warfare 15: Black Ops Opus with it's Sector Seven DLC which added on 40% more sand and brown crap and insta-nuke capabilities and it's being outshun by that Master Iron Chef that blows up aliens with their intergalactic insta-nuke. Don't anybody else see that it's the same damn game?!? It's friggin ridiculous what leaps and bounds his tripe keeps coming into peoples living rooms. I don't understand it, I don't believe it, I'm through with it. It's crap. Please, get me off this hell genre and on to the next fail before I die of a brain aneurism then get shot by an asshole meathead. 

Let's tackle something more my alley, rhythm games. When did these fuckin newbs think they get off thinking they're rock stars because they waste four months of their lives trying to finish Dragonforce and then declare themselves kings of rock? Pick up a real guitar and do that I tell them and do it, then I'll might consider you alright. Tapping on a toggle and frisbees with chopsticks don't make you a bad ass either. I swear it's like an electronic Dummies manual for those that walk a friggin straight line. Now I'll give credit with that game that's supposed to have an actual six-string as a controller, but if it's just a piece of shit novelty like the toy guitars I give my sons if they're good at K-Mart, than I'll let that be the last straw that kills this. Honestly, WE'RE RIPPING OFF OF SIMON!!! Who doesn't see this crap. I mean to advance as far as to adapt a memory version of Solitaire from the 70's?!? Im disgusted. It's just about as bad as those paper guitars... So lame...

As for public videogame enemy number three, the crapshoot goes to those that continue to shell out the same damn game but under a different title. The worst of the worst is sport games such as Madden, the 2K franchise, and NASCAR. Madden in my opinion haven't changed or even evolved since 2001 and in my opinion stopped giving a shit singe they've became the NFL videogame monopoly. That alone pisses me off cutting down some of the other variety to such a great alternative to the actual sport. I mean Blitz was a great variant much like NBA JAM did for basketball in the arcades. But now were left with mediocrity and lameness. Speaking of lameness, the 2K series of games are just that. Just a newer variant of what was originally perfected from the Dreamcast era of gaming. It was a golden nugget of gaming then, now it's just a nugget of feces where the only gold you can see is the corn I ate last night. Of course that could be my bias since I was a hardcore Dreamcast fanatic (still am), but hey, it's my blog. I fan be as bias as whatever the hell I want. And then of all the sporting games there's NASCAR (yes it is a sport). It's no Need For Speed or GTA, it's just turning left for hours on end and timing pits at the right time. It's just boring as a game. Doing it in real life is friggin exciting, but on a plastic steering wheel on your lap, hell no. Sport games are and will always be lame cause its meant to be PLAYED, not SIMULATED!!! And no, online poker is not a sport because it's not on ESPN, just real people playing with other real people.

But that's my grief in gaming for the moment. Next time I come back to talk about gaming, I'll bring up some goodness to talk about. Because let's face it, videogames are meant to be fun and enjoyable. Then again, it's also fun to bash on something that is in dire need to be put in it's place.

BootLeG sampler.. signing out...

Oh, and just to be fair, RPGs are all in the same damn mix too.  Don't believe me, here's a flow chart that proves me right.